SUPERCARRIER PRO - TRACKED BUGS & UPDATES
By Miltech Simulations @MiltechSimulations
Supercarrier Pro - KNOWN BUGS
Supercarrier Pro CTDs - On Spawn or when Flying to Carrier
Multiplayer Sync freezing screen after Restart
"Shaky Camera"/"Shaky Ship" Bug - Moving Ships
Misplaced Crew/Teleport not functioning/Quick Taxi not functioning
Osprey/Harrier Sliding on the Deck
Shimmering Vertical Lines behind the ship/Broken Wake Effects
Shimmering "Bounding Box" on Arrestor Cables
Supercarrier Pro - UPDATES
Supercarrier Pro v1.0.0 - RELEASED Sept 14th, 2023
Initial Release
Supercarrier Pro v1.0.1 - Sept 29th, 2023
- NEW: Aircraft hangar accessible on static ships
- NEW: Aircraft will now spawn to deck on moving ships
- NEW: Moving carriers will now be identifiable by ICAO Code
- Fixed bugs with spawning on static carriers (eg. aircraft spawns under the deck)
- Panel default vertical size fixed
- Elevator position forgotten when panel is closed fixed
- Typos on toolbar menu fixed
- Automatically switch to landing tab after teleport to approach
- POI market range increased
- Ships wake made longer
- F-35 color too dark improved
- Colision surface fixed on static support ships
Supercarrier Pro v1.0.2 - Hotfix Patch - Oct 3rd, 2023
- Teleport to spawn radius - reduce to 1nm or less to avoid issues with aircraft teleporting from nearby airports
- MP Sync spawning under the deck fixed
- San Diego ZC07 missing spawn point/airport
- Autoteleporting triggering when flying from coast to carrier bug
- Added warning message when not in range of any carriers.
- MP Autorestart improved
Supercarrier Pro v1.0.3 - Released Nov 16th
- CVN-76 Island accuracy fixes. Island will be remodeled to represent late-Nimitz class carriers
- Modern arrestors can be toggled "always on"
- Modern arrestors reactivate automatically when you approach again
- Effectiveness of arresting gear now depends on the aircraft. Arresting gear is now more effective the higher the stall speed of the aircraft
- Bridge lights off during the daytime
- Catapult 1 on Nimitz nose dip bug fixed
- Aircraft-specific general fixes
- Improved teleporting across all aircraft
- Improvements to the compatibility of Osprey with moving ships
- Animations "pointing in wrong direction/wrong side" fixed
- Night lighting general improvements
- Fixed misplaced crew at some locations
- Nimitz deck texture missing double sided.
- Fixed easy mode possible cheats
- Improved night lighting on the hangar
- General backend fixes
- Tentative fix fo the Navigraph issue
- LRLS alignment improvements
Supercarrier Pro v1.1.0 - Released Feb 27, 2024
- Loading times significantly reduced by modifying animation sequences and related code.
- NEW SHIP: Nimitz-Class CVN-69 introduced (6 new static locations, 7 new moving locations)
- NEW SHIP: FrenchCDG introduced (4 new static locations, 4 new moving locations)
- NEW SUPPORT SHIP: Independence-Class ships introduced (4 POI locations + as escort ship on all new CVN-69 locations)
- New carrier deck vehicles added. More detailed and better textured, yet more FPS Efficient.
- When not in range of Carrier, show a list of closest carriers and their heading
- Added additional supporting ships to static vessels
- Relocated Da Nang Location to "Yankee Station"
- Relocated Whitley Bay Location due to closeness to Airbase
- Relocated Palm Beach location due to interference with Airport
- Added catapult hook sounds
- Added ambient noise and announcement sounds
- Added Catapult sounds
- New Modern Arrestor Gear system using real-life values from Nimitz carriers and energy-based equations to guarantee the aircraft stops in a reasonably length of runway using regardless of the weight of the aircraft.
- Hangar fog visibility bug fixed
- Steam effects on catapults added
- Changes to Carrier App UI and backend to support future expansions.
- Performance improvements throughout
- Texturing fixes and improvements throughout
- Hotfixes related to Navigraph compatibility
- Multiple lighting effects improved
- Various minor fixes throughout
Supercarrier Pro v1.1.1 - Released March 19, 2024 (Latest Version)
- FrenchCDG Lift bugs Fixed
- CVN69 Moving Locations malfunctioning in some systems fixed
- French Flag added to CDG
- FrenchCDG "holes" around the deck fixed
- CAT2 Shooter on CDG location adjusted
- Static CVN69 locations missing collisions on Independence Class support ships
- Adding CDG Moving locations: (FN05) Lorient, France, (FN06) Cote d’Azur, France
- Fixed catapult steam effects
Supercarrier Pro v1.2.0 - RELEASE DATE TO BE ANNOUNCED
- FrenchCDG Will receive LSO Callouts in French
- Add steam to FrenchCDG Catapults
- Add flag to FrenchCDG Static Ships
- Night Lighting Improvements
- New Universal Toolbar App, supporting control of all existing and upcoming Miltech Carriers Products.
- JIn reply toMiltechSimulations⬆:John Barry Fuqua @jymp
Supercarrier Pro animations not working with SU14 beta, Asobo working on fix updating beta
- UIn reply toMiltechSimulations⬆:@udidwht
Noticed that REX updated the Global textures program. Did their update resolve the known issue you posted at the top?
- Miltech Simulations @MiltechSimulations
I’ve been told the issue is fixed on the latest update.
- Progress