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By Miltech Simulations @MiltechSimulations
    2023-09-12 09:49:39.933Z2024-01-13 15:16:44.923Z

    Supercarrier Pro - KNOWN BUGS

    Supercarrier Pro CTDs - On Spawn or when Flying to Carrier

    Multiplayer Sync freezing screen after Restart

    "Shaky Camera"/"Shaky Ship" Bug - Moving Ships

    Misplaced Crew/Teleport not functioning/Quick Taxi not functioning

    TACAN/ILS Not Working

    Osprey/Harrier Sliding on the Deck

    Shimmering Vertical Lines behind the ship/Broken Wake Effects

    Shimmering "Bounding Box" on Arrestor Cables

    Supercarrier Pro - UPDATES

    Supercarrier Pro v1.0.0 - RELEASED Sept 14th, 2023

    Initial Release

    Supercarrier Pro v1.0.1 - Sept 29th, 2023

    • NEW: Aircraft hangar accessible on static ships
    • NEW: Aircraft will now spawn to deck on moving ships
    • NEW: Moving carriers will now be identifiable by ICAO Code
    • Fixed bugs with spawning on static carriers (eg. aircraft spawns under the deck)
    • Panel default vertical size fixed
    • Elevator position forgotten when panel is closed fixed
    • Typos on toolbar menu fixed
    • Automatically switch to landing tab after teleport to approach
    • POI market range increased
    • Ships wake made longer
    • F-35 color too dark improved
    • Colision surface fixed on static support ships

    Supercarrier Pro v1.0.2 - Hotfix Patch - Oct 3rd, 2023

    • Teleport to spawn radius - reduce to 1nm or less to avoid issues with aircraft teleporting from nearby airports
    • MP Sync spawning under the deck fixed
    • San Diego ZC07 missing spawn point/airport
    • Autoteleporting triggering when flying from coast to carrier bug
    • Added warning message when not in range of any carriers.
    • MP Autorestart improved

    Supercarrier Pro v1.0.3 - Released Nov 16th (Latest Version)

    • CVN-76 Island accuracy fixes. Island will be remodeled to represent late-Nimitz class carriers
    • Modern arrestors can be toggled "always on"
    • Modern arrestors reactivate automatically when you approach again
    • Effectiveness of arresting gear now depends on the aircraft. Arresting gear is now more effective the higher the stall speed of the aircraft
    • Bridge lights off during the daytime
    • Catapult 1 on Nimitz nose dip bug fixed
    • Aircraft-specific general fixes
    • Improved teleporting across all aircraft
    • Improvements to the compatibility of Osprey with moving ships
    • Animations "pointing in wrong direction/wrong side" fixed
    • Night lighting general improvements
    • Fixed misplaced crew at some locations
    • Nimitz deck texture missing double sided.
    • Fixed easy mode possible cheats
    • Improved night lighting on the hangar
    • General backend fixes
    • Tentative fix fo the Navigraph issue
    • LRLS alignment improvements

    Supercarrier Pro v1.1.0 Plans - TBD

    • Nimitz and Ford elevators fixed on static ships (movement not smooth)
    • When not in range fo Carrier, show a list of closest carriers and their heading
    • Added additional supporting ships to static vessels
    • Add helipad spawn points to support ship
    • Turn on/off Bridge lights on demand
    • Add hand lamps to crew for night ops
    • Animation reverting when variables are restarted bug fix
    • Option to deactivate aircraft and clutter inside hangar and deck
    • Add Taxi to Parking + guidance with animations
    • Add atmospheric sounds (carrier motor, etc.)
    • Add weather presets
    • Add animated catapult shuttle
    • Add model of interior of the island
    • Add landing path assistance for beginners.
    • When not in range of a carrier, show a list of closest carriers
    • Add fence to elevators to avoid aircraft falling off the deck
    • Add yellow lifttrucks
    • TACAN on moving ships - get bearing + range
    • PC app to add new locations on demand. App generates placement files given coordinates, for any of the included ships.
    • Crew animation improvements: Crew to walk closer to aircraft, improve walking and default pose, add more animated crew to populate the catapults.
    • French Carrier Charles de Gaulle introduced (Free)
    • Independence-Class ships introduced (Free)
    • CVN-69 added for free to keep the old Nimitz island with separate radar tower. 7-10 new locations added for CVN-69
    • 3 replies
    1. J
      John Barry Fuqua @jymp
        2023-11-02 10:39:23.555Z

        Supercarrier Pro animations not working with SU14 beta, Asobo working on fix updating beta

        1. U
            2024-01-19 20:13:50.903Z

            Noticed that REX updated the Global textures program. Did their update resolve the known issue you posted at the top?


            1. I’ve been told the issue is fixed on the latest update.

            2. Progress
            3. @MiltechSimulationspinned this topic 2023-09-12 09:49:50.863Z.
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