Amphibious Ready Group v 1.1.1 - Hole in deck
While making some landing tests on the eastern shore of Oahu I found a hole in the deck of the Amphibious Ready Group v 1.1.1.
When I slowly taxi over the deck there is one spot where my Osprey drives into some kind of "hole".


- Miltech Simulations @MiltechSimulations
Does it happen at any other location or just the Oahu location? Does the aircraft get stuck there or are you able to continue taxiing?
We have an extensive update to ARG planned for the near future, the way these hard surfaces work will be modified anyways.
@nenenui
I can taxi out of the hole … so I do not get stuck.
But if there is an upgrade coming I will just wait and revisit the issue once the new version is out.
Does the new version also address the large differences in Osprey appearance (parked static Ospreys vs the real flying Osprey?)
Beside some more minor shape and size difference there is a very noticeable difference in the way the blades are folded in the "wing stow" position.Miltech Simulations @MiltechSimulations
That's yet to be seen. We cannot use the same model as the functional Osprey is a very high poly model, while these static ones are lowpoly. Likely the models will be kept, plus some texturing and modeling improvements.
- In reply tonenenui⬆:@nenenui
I know that this is getting somewhat off-topic now … but just to illustrate for other readers what I meant with: … very noticeable difference in the way the blades are folded in the "wing stow" position.
However … I am increasingly thinking that the actual "wrong" look is on the "flying" Osprey, not the parked versions.
I will open a dedicated new topic on this issue as I need to dig up some more real world movie clips.
But so far I think that the folding animation of the "flying" Osprey is not realistic … which as a consequence does lead to (require?) a none realistic proprotor stow position.Miltech Simulations @MiltechSimulations
The functional Osprey is accurate - the props fold pointing slightly upwards:
Statics will be modified accordingly
@nenenui
I agree that the static Ospreys are less realistic … because all three blades are almost parallel and all are pointing in the wrong directions.
However, the "flying" Osprey might look even more realistic with slight tweaking of some angles (I will put my observations into a dedicated topic)
- Progresswith handling this problem