MILTECH SIMULATIONS MH60 - RELEASE NOTES
V1.0.0 - INITIAL RELEASE July 31, 2025
At Miltech Simulations, we build with purpose. Following the success of our previous helicopters, we now present the result of over a year of focused development: the MH60, our most feature-rich and mission-oriented aircraft to date.
In Partnership with Blackbird Simulations
Miltech Simulations' MH-60 is a versatile, twin-engine, multi-mission helicopter designed for both combat and support roles. The MH-60 is capable of executing a wide range of missions, including anti-submarine warfare (ASW), anti-surface warfare (ASuW), search and rescue (SAR), combat search and rescue (CSAR), medical evacuation, logistics support, and special operations insertion.
Ultra-Detailed 3D Model: Hand-creafted ultra-detailed 3D models, created from extensive imagery and survey of the aircraft, by the talented team at Blackbird Simulations
3 Variants, +30 Liveries: The three most popular variants - MH60 Sierra, Romeo, and Tango* are included, with 39 liveries to choose from.
Flight Model, Autopilot and Stability Augmentation System: Realistic Flight Model, validated and tested by MH60 Flight Crew. Fully customized AFCS/SAS Systems, supporting all modes as per the aircraft´s documentation.
Weapons Systems, Acoustic Elements, External Loads:
Semi-Functional Weapons System: Hellfires, Torpedos, Flares and Guns
4 Selectable Sling Load options: Pallets, Flags, Bambi Bucket
2 Acoustic Elements (Romeo): Sonobuoy, Sonodipper (Functional with Mission Hub)
4 Mini-Sceneries Included:
CGAS San Diego, for Coast Guard Ops/Missions
CGAS Kodiak, for Coast Guard Ops/Missions
Garden Island, Australia, for various MH60 Romeo Operations
Peñón de Vélez de la Gomera, Spain, for patrol of the Strait of Gibraltar, ASW Missions
Realistic Systems:
Comprehensive simulation of the Aircraft Systems and Avionics - Keyset, MFD, PD.
Based on the U.S. Navy's Block I MH-60S manuals.
Virtual "Crew Chief", with audio calls to guide the pilot on VERTREP and SAR Missions
Support for FTP flight plans and Search Patterns.
Sounds: Crafted by Echo 19 using 100% Real Recordings of the GE T700-GE-401 from an operational UH-60.
V1.0.1 - RELEASED August 12, 2025
• FIXED: APR-39 Panels removed from Romeo.
• FIXED: Tail Rotor not folding [FS24]
• FIXED: 425 MH60R Tail Rotor texture wrong.
• FIXED: After hiding EFB with power button, not possible to restore [FS24]
• FIXED: Left Wheel not tuning [FS24]
• FIXED: Mirrors not hiding when doors are removed [FS24]
• FIXED: Collective animation moving slower than axis.
• FIXED: Israeli Squadron livery is incorrect, wrong squadron
• FIXED: Armada Livery
• FIXED: Various issues with Crew Chief calls stuck on
• FIXED: Toebrake animations issues
• FIXED: Fuel boost pumps no longer necessary for startup. Engines and APU can start on negative pressure.
• FIXED: Manual Stabilator is now operational.
• FIXED: Comm Radios have no volume
• FIXED: Zoomed out aircraft selection [FS24]
• FIXED: JSDF Numbers incorrect.
• FIXED: Standby Altimeter needle is incorrectly indicating altitude.
• FIXED: Standby Altimeter needle flags are now functioning correctly.
• FIXED: Cyclic Trigger Cover and Button floating after hiding.
• FIXED: AWSO Station Display INOP [FS24]
• FIXED: HSU No longer clickable.
• FIXED: Floating Rear light cover.
• FIXED: LOW RPM warning should be yellow, not red.
• FIXED: Sonodipper not displaying [FS24]
• FIXED: RAAF Incorrect Serial.
• FIXED: Landing Lights not extending/retracting with switch. [FS24]
• FIXED: GPU is no longer showing connected to the aircraft across multiplayer.
• FIXED: Tango texture/livery improvements and corrections.
• FIXED: Romeos / Tangos Engine Cowling texture corrections.
• FIXED: Romeo/Tango Fuel Quantity on internal tanks is now correct (295Gal Each).
• FIXED: Quickview Cameras are broken.
• FIXED: Flares are now functioning correctly after a second reload.
• FIXED: Rain on side windows are moving in opposite direction to movement.
• FIXED: APU Inconsitent startup fixed.
• FIXED: HDG Bug is now directly connected to Avar (AUTOPILOT HEADING LOCK DIR) and can be set using corresponding keybinds.
• FIXED: Rotor Head lights no longer listed as landing lights on WCA.
• FIXED: Wind direction indicator on HSI is now corrected, 180deg off before.
• FIXED: Search Lights no longer listed as landing lights on WCA, along with their respective message.
• FIXED: Sonobuoy Keybind not working [FS24]
• FIXED: Pitot Sock colours have been changed to red for better visibility.
• FIXED: Increased visibility of AFCS Hover Knob indicators (triangles are now white for better visibility)
• FIXED: On AFCS + ALT modes (BARO, RDR), pedal is no longer required to change heading. Any input of cyclic or pedal resulting in a heading change will now be followed by heading hold.
• FIXED: Reduced VRAM Usage by resizing non-important textures (approx. 1GB Improvement)
• IMPROVED: Significant improvements to Hover Mode. Altitude changes are now smoother, and following vertical speeds as per NATOPS. Forward speed is now controlled more effectively.
• IMPROVED: Winch up/down speed.
• IMPROVED: Torque induced yaw with SAS OFF no longer conflicts with pedals.
• IMPROVED: Reduced bloom/opacity of landing and search lights.[FS24]
• IMPROVED: Rotor animations [FS24]
• IMPROVED: Rotor Coning animations.
• IMPROVED: Manual Force Trim has been improved.
• IMPROVED: Loss of control authority on the cyclic when collective is 0%
• IMPROVED: Reduced time for Nr to get to 100%, as well as increased friction on shutdown.
• IMPROVED: Increased maneuverability at all speeds. Pitch, roll and yaw are now more responsive. Adjusted moments of inertia.
• IMPROVED: At high speeds, coordinated bank-only turns are improved. Little pedal required to do coordinated turns at speed.
• IMPROVED: Logic for "Increase altitude to 50FT" and "Decrease altitude to 50FT" now considers the position of the hoist and speed.
• IMPROVED: The crew chief "20 FEET", "10 FEET", "5 FEET" calls are now limited to VERTREP only, as per NATOPS.
• IMPROVED: Drawing distance of hoist [FS24]
• IMPROVED: Rotor Textures [FS24]
• IMPROVED: Cyclic and collective modeling and texturing improved for quality and accuracy.
• IMPROVED: Anti-collision lights switch day/night operation improved.
• IMPROVED: Rotor modeling and texturing detail.
• IMPROVED: Rotor Coning animations. Blades are now animated with over 18 bones each to flex more smoothly.
• IMPROVED: Rotor animations are now more realistic. Coning + Collective animations are now supported. Flexible pipes are now skinned.
• ADDED: 0824, 337 Sqn, RoNAF Livery
• ADDED: Rotor Brake clickable in cockpit, non-invasive method.
• ADDED: Clickable Search Light controller in the collective.
• ADDED: Option to deactivate GPWS
• ADDED: Fail-safe for rotor overRPM
• ADDED: Keybind added for Formation Lights (TOGGLE LOGO LIGHTS)
• ADDED: Keybind added for Search Lights (TOGGLE RECOGNITION LIGHTS)
• ADDED: Keybind added for Hover ALT Increase/Decrease (INCREASE AUTOPILOT REFERENCE ALTITUDE) (DECREASE AUTOPILOT REFERENCE ALTITUDE)
• ADDED: Keybind added for Longitudinal Hover Speed Increase/Decrease (INCREASE AP PITCH HOLD REFERENCE) (DECREASE AP PITCH HOLD REFERENCE)
• ADDED: Keybind added for Lateral Hover Speed Increase/Decrease (INCREASE AUTOPILOT MAX BANK) (DECREASE AUTOPILOT MAX BANK)
• ADDED: Keybind added for Parking Brake (TOGGLE PARKING BRAKE)
• ADDED: Keybind added for Master Caution (ACKNOWLEDGE MASTER WARNING)
• ADDED: Keybind added for "Locked" (Toggle) Rotor Brake (TOGGLE ROTOR BRAKE)
• ADDED: Keybind added for RESCUE HOIST POWER (FLAPS 1)
• ADDED: Dynamic Dirt/mud/insect impact generation on fuselage and windows [FS24]
• ADDED: Keybind for Temporary Autopilot Disconnect (SET AUTOPILOT DISENGAGE)
• ADDED: Keybind for TRIM Button on AFCS Console (TOGGLE SPOILERS)
• ADDED: Dynamic registration in cockpit.
• ADDED: Hover Mode will now automatically disconnect on violent cyclic inputs.
Note: The “WaterDrop visual effect” used in this product is licensed under the MIT License.
Copyright (c) 2021 Alex Marko
Source: https://github.com/thealx-eech/msfs-effects-lib
V1.0.2 - RELEASED August 14, 2025
• FIXED: Various issues with APU Start (sound looping, fuel starvation, switching on/off)
• FIXED: When starting "Ready to Fly", PCLs are now on DIR, and UTIL PUMP is Off.
• FIXED: Prime Fuel Pump starving the APU from fuel fixed.
• FIXED: Incorrect "Rotor Brake" indication on MD removed.
• FIXED: Tail Fold not working correctly on FS24 fixed.
• FIXED: Weapon Release cover not hiding with cyclic fixed.
• FIXED: AO Shadow on the front panel, Romeo and Tango, fixed.
• FIXED: Regression on the Pitot Cover texture fixed.
• FIXED: Various regressions on textures fixed.
• IMPROVED: Increased Compression Quality on selected external texture COMP Maps [FS20]
• IMPROVED: Adjusted Compression Quality on selected textures to lower VRAM consumption. Added mipmapping and removed conditions that made textures not scalable with MSFS Sliders [FS24]
• IMPROVED: Various improvements and adjustments to the HOVER Mode PID controller.
• IMPROVED: Blade rigidity and coning readjusted.
Note: if you previously installed a Low VRAM Patch, please DO NOT install it this time.
Try this update without a patch. VRAM has been significantly reduced and you may not need it anymore. If you still require the patch, there will be one available in a few hours.
- Progress