MILTECH MISSION HUB - RELEASE NOTES
V1.0.0 - INITIAL RELEASE July 31, 2025
V1.0.1 - RELEASED September 26th, 2025
Mission editor:
- Stopped textboxes from triggering keybinds
- Activities can now be activated later in the mission
- Time and date can now be set to live
- Custom simobjects can be set to spawn randomly in a radius
- Objectives now also have a 'activated' event, allowing easy activation of triggers related to an objective
- Property trigger can also use altitude above ground level (AGL)
- Fixed object name resetting when reordering in the object list
- "No Spawn on Mission" resulting on freezing or infinite loading fix candidate
- New trigger type added: Counter
- Introduced an improved dialog entry system within the UI
Objects:
- LODs adjusted for all objects
- General Improvements to all objects
- Lighting added to Ships
- Added Type 23 frigate (UK) as Spawnable Ship
- Added Type 45 destroyer (UK) as Spawnable Ship
- Fixed issues with smoke flares on SAR Assets
HUD:
- Fix cursor not being able to click through empty HUD area
- Objectives scale to fit all text
- Debrief Text now renders correctly on HUD
Activities:
- Fixed SAR roadside accident scene from moving around
- Fixed SAR skier asset spawning several feet above ground
- Fixed submarine attack detection
- Sling load activity tells the player to lift the sling load above 75ft after the load is hooked
- SAR & Sling load: Objectives now give more specific hover instructions
- Firefighting: Added support for firefighting airplanes (eg. Superscooper)
Stability:
- Several crash fixes
- Missions without spawn points are now possible. This means missions can now be created in-flight, without having to exit the session or restart from an airport, ship, or ground location.
Misc Fixes:
- Fire effect and model spawner LODs adjusted for visibility at long distances
- Fire effects adjusted for better, more realistic rendering
Missionpack:
- Fixed assistance presets
- 13 New MH60 Missions added made by the Miltech Simulations team
- 8 Community-made missions added
V1.1.0 - RELEASED December 26th, 2025 - Latest Version FS2020/FS2024
New Features & Content
⦁ New Mission Type: Added support for "Landable SAR Activity" as a separate mission type from Hoist SAR.
⦁ New SAR Scenes: Added Astronaut Rescue (Sea), Astronaut Rescue (Land), Sinking Cargo Ship, Arctic Rescue, and Lost Hiker.
⦁ New SimObjects: Added a library containing Ambulance, Firetruck, Fuel Truck, Snowcat, Armored Police Car, Armored UN Car, Humvee, MATV, Medical/Military Tents, Howitzer Cannon, and Astronaut Capsule.
⦁ New aircraft-agnostic Sling Load options: Humvee, Howitzer Cannon, and Astronaut Capsule.
⦁ Spawnable VFX: Added placeable Red Smoke Flare, Fire and White Smoke visual effects.
⦁ Added "Image" object; popup images now appear when flying over a surveyed area. Image supports URLs to directly pull images from the web.
⦁ Added support for multiple briefing images on Mission Packs.
Improvements
⦁ VR HUD: General improvements to the VR HUD experience.
⦁ HUD Display: Briefing images are now displayed on the HUD, and text popups are no longer limited by line count.
⦁ Map System: Optimized map display, added a map scale indicator, and improved map panning in FS2024.
⦁ Pause Logic: Switched from Active Pause to Live Pause. The panel no longer closes when pressing Escape.
⦁ Editor UX: Added default configuration options, improved coordinate windows, and added a "Save before closing" popup when opening a new mission.
⦁ Auto-fill: Missing mission titles are now automatically filled.
⦁ Sling Logic: Improved the logic for "Sling Lost" events.
Fixes
⦁ VR: Fixed the HUD disappearing when switching to/from VR.
⦁ Ships (FS20/FS24): Fixed static ships moving, spawn shutdowns in FS20, and spawning issues when multiple ships are in one mission.
⦁ Triggers: Fixed Bank/Pitch property triggers outputting incorrect values and corrected area trigger projection for high latitudes.
⦁ UI/Messages: Fixed "Mission Completed" message sticking on screen, objective message resizing, and checkbox scaling in FS24.
⦁ Scenery Editor: Fixed the import function.
⦁ Stability: Fixed a Crash to Desktop (CTD) related to airport waypoints. Fixed CTDs that may occur when missions are created without spawn points.
⦁ Visuals: Fixed fires continuing to render in the world after being extinguished.
⦁ Logic: Fixed the 2nd sling load not showing as delivered and revised incorrect units in varsAPI.
MH60 Mission Pack Fixes
⦁ Rota Deployment 1: Added "Mission Failed" Condition
⦁ Welcome to Japan: After first load is dropped, you are prompted to pick up a 2nd load 6,000nm away, fixed.
⦁ Warsaw Rescue: Added condition to prevent accidental "Mission Successful" messages before completing all objectives.
⦁ Rota Deployment 2: Improved handling of multiple sling loads.
⦁ Artic Storm: Incorrectly set to Live Weather instead of weather preset.
⦁ Lost Hiker: Fixed logic preventing "Mission Success" from triggering.
- JJohn Alexander Bretner @jbretne7
Are there any plans to add other carrier add-ons like Amphibious Ready group to be able to use in Miltech mission hub?
- Progress
