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MILTECH MISSION HUB - RELEASE NOTES

By Miltech Simulations @MiltechSimulations
    2025-09-07 09:47:38.047Z2025-09-26 15:43:02.236Z

    V1.0.0 - INITIAL RELEASE July 31, 2025

    V1.0.1 - RELEASED September 26th, 2025

    Mission editor:

    • Stopped textboxes from triggering keybinds
    • Activities can now be activated later in the mission
    • Time and date can now be set to live
    • Custom simobjects can be set to spawn randomly in a radius
    • Objectives now also have a 'activated' event, allowing easy activation of triggers related to an objective
    • Property trigger can also use altitude above ground level (AGL)
    • Fixed object name resetting when reordering in the object list
    • "No Spawn on Mission" resulting on freezing or infinite loading fix candidate
    • New trigger type added: Counter
    • Introduced an improved dialog entry system within the UI

    Objects:

    • LODs adjusted for all objects
    • General Improvements to all objects
    • Lighting added to Ships
    • Added Type 23 frigate (UK) as Spawnable Ship
    • Added Type 45 destroyer (UK) as Spawnable Ship
    • Fixed issues with smoke flares on SAR Assets

    HUD:

    • Fix cursor not being able to click through empty HUD area
    • Objectives scale to fit all text
    • Debrief Text now renders correctly on HUD

    Activities:

    • Fixed SAR roadside accident scene from moving around
    • Fixed SAR skier asset spawning several feet above ground
    • Fixed submarine attack detection
    • Sling load activity tells the player to lift the sling load above 75ft after the load is hooked
    • SAR & Sling load: Objectives now give more specific hover instructions
    • Firefighting: Added support for firefighting airplanes (eg. Superscooper)

    Stability:

    • Several crash fixes
    • Missions without spawn points are now possible. This means missions can now be created in-flight, without having to exit the session or restart from an airport, ship, or ground location.

    Misc Fixes:

    • Fire effect and model spawner LODs adjusted for visibility at long distances
    • Fire effects adjusted for better, more realistic rendering

    Missionpack:

    • Fixed assistance presets
    • 13 New MH60 Missions added made by the Miltech Simulations team
    • 8 Community-made missions added
    • 1 replies
    1. J
      John Alexander Bretner @jbretne7
        2025-09-13 18:32:44.017Z

        Are there any plans to add other carrier add-ons like Amphibious Ready group to be able to use in Miltech mission hub?

        1. Progress
        2. @MiltechSimulationspinned this topic 2025-09-26 15:43:11.625Z.