MILTECH MISSION HUB - RELEASE NOTES
By Miltech Simulations @MiltechSimulations
V1.0.0 - INITIAL RELEASE July 31, 2025
V1.0.1 - SCHEDULED RELEASE Early September 2025
Mission editor:
- Stopped textboxes from triggering keybinds
- Activities can now be activated later in the mission
- Time and date can now be set to live
- Custom simobjects can be set to spawn randomly in a radius
- Objectives now also have an 'activated' event, allowing easy activation of triggers related to an objective
- Property trigger can also use altitude above ground level (AGL)
- Fixed object name resetting when reordering in the object list
- "No Spawn on Mission" resulting on freezing or infinite loading fix candidate
Objects:
- LODs adjusted for all objects
- General Improvements to all objects
- Lighting added to Ships
- New Objects spawnable (Final list to be announced)
HUD:
- Fix cursor not being able to click through empty HUD area
- Objectives scale to fit all text
Activities:
- Fixed SAR roadside accident scene from moving around
- Fixed submarine attack detection
- Sling load activity tells the player to lift the sling load above 75ft after the load is hooked
Missionpack:
- Fixed assistance presets
- 10 New MH60 Missions added
Stability:
- Several crash fixes
- Missions without spawn points are now possible. This means missions can now be created in-flight, without having to exit the session or restart from an airport, ship, or ground location.
- JJohn Alexander Bretner @jbretne7
Are there any plans to add other carrier add-ons like Amphibious Ready group to be able to use in Miltech mission hub?