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MILTECH MISSION HUB - RELEASE NOTES

By Miltech Simulations @MiltechSimulations
    2025-09-07 09:47:38.047Z2025-12-25 18:20:04.802Z

    V1.0.0 - INITIAL RELEASE July 31, 2025

    V1.0.1 - RELEASED September 26th, 2025

    Mission editor:

    • Stopped textboxes from triggering keybinds
    • Activities can now be activated later in the mission
    • Time and date can now be set to live
    • Custom simobjects can be set to spawn randomly in a radius
    • Objectives now also have a 'activated' event, allowing easy activation of triggers related to an objective
    • Property trigger can also use altitude above ground level (AGL)
    • Fixed object name resetting when reordering in the object list
    • "No Spawn on Mission" resulting on freezing or infinite loading fix candidate
    • New trigger type added: Counter
    • Introduced an improved dialog entry system within the UI

    Objects:

    • LODs adjusted for all objects
    • General Improvements to all objects
    • Lighting added to Ships
    • Added Type 23 frigate (UK) as Spawnable Ship
    • Added Type 45 destroyer (UK) as Spawnable Ship
    • Fixed issues with smoke flares on SAR Assets

    HUD:

    • Fix cursor not being able to click through empty HUD area
    • Objectives scale to fit all text
    • Debrief Text now renders correctly on HUD

    Activities:

    • Fixed SAR roadside accident scene from moving around
    • Fixed SAR skier asset spawning several feet above ground
    • Fixed submarine attack detection
    • Sling load activity tells the player to lift the sling load above 75ft after the load is hooked
    • SAR & Sling load: Objectives now give more specific hover instructions
    • Firefighting: Added support for firefighting airplanes (eg. Superscooper)

    Stability:

    • Several crash fixes
    • Missions without spawn points are now possible. This means missions can now be created in-flight, without having to exit the session or restart from an airport, ship, or ground location.

    Misc Fixes:

    • Fire effect and model spawner LODs adjusted for visibility at long distances
    • Fire effects adjusted for better, more realistic rendering

    Missionpack:

    • Fixed assistance presets
    • 13 New MH60 Missions added made by the Miltech Simulations team
    • 8 Community-made missions added

    V1.1.0 - RELEASED December 26th, 2025 - Latest Version FS2020/FS2024

    New Features & Content
    ⦁ New Mission Type: Added support for "Landable SAR Activity" as a separate mission type from Hoist SAR.
    ⦁ New SAR Scenes: Added Astronaut Rescue (Sea), Astronaut Rescue (Land), Sinking Cargo Ship, Arctic Rescue, and Lost Hiker.
    ⦁ New SimObjects: Added a library containing Ambulance, Firetruck, Fuel Truck, Snowcat, Armored Police Car, Armored UN Car, Humvee, MATV, Medical/Military Tents, Howitzer Cannon, and Astronaut Capsule.
    ⦁ New aircraft-agnostic Sling Load options: Humvee, Howitzer Cannon, and Astronaut Capsule.
    ⦁ Spawnable VFX: Added placeable Red Smoke Flare, Fire and White Smoke visual effects.
    ⦁ Added "Image" object; popup images now appear when flying over a surveyed area. Image supports URLs to directly pull images from the web.
    ⦁ Added support for multiple briefing images on Mission Packs.

    Improvements
    ⦁ VR HUD: General improvements to the VR HUD experience.
    ⦁ HUD Display: Briefing images are now displayed on the HUD, and text popups are no longer limited by line count.
    ⦁ Map System: Optimized map display, added a map scale indicator, and improved map panning in FS2024.
    ⦁ Pause Logic: Switched from Active Pause to Live Pause. The panel no longer closes when pressing Escape.
    ⦁ Editor UX: Added default configuration options, improved coordinate windows, and added a "Save before closing" popup when opening a new mission.
    ⦁ Auto-fill: Missing mission titles are now automatically filled.
    ⦁ Sling Logic: Improved the logic for "Sling Lost" events.

    Fixes
    ⦁ VR: Fixed the HUD disappearing when switching to/from VR.
    ⦁ Ships (FS20/FS24): Fixed static ships moving, spawn shutdowns in FS20, and spawning issues when multiple ships are in one mission.
    ⦁ Triggers: Fixed Bank/Pitch property triggers outputting incorrect values and corrected area trigger projection for high latitudes.
    ⦁ UI/Messages: Fixed "Mission Completed" message sticking on screen, objective message resizing, and checkbox scaling in FS24.
    ⦁ Scenery Editor: Fixed the import function.
    ⦁ Stability: Fixed a Crash to Desktop (CTD) related to airport waypoints. Fixed CTDs that may occur when missions are created without spawn points.
    ⦁ Visuals: Fixed fires continuing to render in the world after being extinguished.
    ⦁ Logic: Fixed the 2nd sling load not showing as delivered and revised incorrect units in varsAPI.

    MH60 Mission Pack Fixes
    ⦁ Rota Deployment 1: Added "Mission Failed" Condition
    ⦁ Welcome to Japan: After first load is dropped, you are prompted to pick up a 2nd load 6,000nm away, fixed.
    ⦁ Warsaw Rescue: Added condition to prevent accidental "Mission Successful" messages before completing all objectives.
    ⦁ Rota Deployment 2: Improved handling of multiple sling loads.
    ⦁ Artic Storm: Incorrectly set to Live Weather instead of weather preset.
    ⦁ Lost Hiker: Fixed logic preventing "Mission Success" from triggering.

    • 1 replies
    1. J
      John Alexander Bretner @jbretne7
        2025-09-13 18:32:44.017Z

        Are there any plans to add other carrier add-ons like Amphibious Ready group to be able to use in Miltech mission hub?

        1. Progress
        2. @MiltechSimulationspinned this topic 2025-09-26 15:43:11.625Z.