MH60 Awful Performance Multiplayer VR
This aircraft is completely unplayable in multiplayer in VR. We tested extensively with it and other aircraft, and the common theme was any time 2 or more MH60s were rendered in together, all players in VR got unplayable framerates.
Switching to pretty much any other aircraft and the problem went away. This is also an issue with the Carrier Pro stuff in general. If it's loaded in, VR framerates tank.
Is there anything that we can do to fix this? If not what can / will be done to fix this?
- Miltech Simulations @MiltechSimulations
This is most likely a result of VRAM limitations. Two instances of the helicopter may be taking a significant amount of VRAM, and as soon as the memory leaks, FPS will drop significantly.
What are your system specs?
Is this FS20 or 24?We have potential solutions available (eg. Low VRAM packs: https://docs.miltechsimulations.com/miltech-simulations-mh60/product-information/low-vram-version)
however we need to identify the problem first.I am on a system with the following:
GPU: RTX 4080 Super 16gb
CPU: 5900x
RAM: 64GB
Sim: 2024There is no issue if I am in an MH60 alone. Both friends had the same issue, one PC is almost identical to mine but with a 5950x, the other is less powerful and I believe on a 3080.
The issue happens the split second another MH60 is in sim. If a player hits escape and de-renders while in the menu, then performance is better right until they are back. It doesn't matter if they are in view or not, just if they are near.
Let me know what else you need! Love the aircraft and want to get it working!
Miltech Simulations @MiltechSimulations
16gb VRAM should be sufficient for multiplayer. I'd suggest the following, please share a screenshot of your full SDK FPS Counter and performance stats, while on Multiplayer, and experiencing a significant drop in frames. That should help us identify the problem
Instructions on how to get the counter here: https://flightsimcoach.com/tip/show-fps-msfs-2024/