Very low FPS with MH-60 after MSFS 2024 SU5 – MainThread bottleneck, only happens with this aircraft
Hello Miltech team and community,
I would like to ask for help regarding a serious performance issue I am experiencing with the Miltech MH-60 in MSFS 2024 after the SU5 update.
The problem is that the MH-60 is giving me extremely low FPS compared to every other aircraft I use in the simulator. This seems to happen only with the MH-60. Other complex aircraft, including the HPG H145, run normally on the same system, same simulator, and similar graphic settings.
My hardware is:
- **CPU: AMD Ryzen 7 9800X3D
- **Motherboard: MSI MPG X870E Carbon WiFi / MS-7E49
- **RAM: 64 GB DDR5-6000, EXPO enabled
- **GPU: NVIDIA GeForce RTX 4090, 24 GB VRAM
- **Main SSD: Samsung 990 PRO 2 TB NVMe PCIe 4.0
- **Resolution: 7680 × 1440
- **DLSS: Quality
- **Frame Generation: Off during testing
- **FPS limit: 60
The MH-60 is installed through Contrail as:
MH60 v1.1.0 – MSFS 2024 Native
I installed it into the MSFS 2024 native Community folder:
Community2024
I also uninstalled and reinstalled the aircraft to make sure the installation was clean.
The issue is shown clearly in the MSFS SDK FPS display. With the MH-60, I am getting results like:
- **FPS: around 14–22 FPS
- **Limited by: MainThread
- **MainThread: up to around 102 ms
- **Graphics Queue: around 14–16 ms
- **CoherentGTUIThread: around 8–10 ms
One of the worst readings I captured with the MH-60 was approximately:
- **FPS: 14.9
- **Frame time: 66.90 ms
- **Limited by: MainThread
- **MainThread: 102.9 ms
- **RdrThread: 10.2 ms
- **Manipulators: 8.9 ms
- **CoherentGTUIThread: 10.2 ms
- **Graphics Queue: 16.1 ms
This suggests that the problem is not GPU-related, because the RTX 4090 is not the bottleneck. The aircraft appears to be causing a very heavy MainThread load.
For comparison, with the HPG H145 in the same simulator, with high/ultra settings and very high LOD settings, I get around:
- **FPS: 60
- **Limited by: Graphics Queue
- **MainThread: around 13 ms
- **Graphics Queue: around 14 ms
- **CoherentGTUIThread: around 4–5 ms
So the simulator and my hardware seem to be performing normally with other aircraft.
I have already tried the following:
- Lowering Terrain LOD and Object LOD
- Lowering glass cockpit refresh rate
- Lowering traffic and airport services
- Testing with DLSS Quality
- Testing with Frame Generation disabled
- Reinstalling the MH-60 native version
- Making sure the aircraft is installed in the MSFS 2024 native
Community2024folder
Despite this, the MH-60 still produces a very high MainThread time and very low FPS.
Has anyone else experienced this issue after MSFS 2024 SU5?
Is this a known issue with the MH-60 native version, or could there be a specific setting, variant, livery, duplicated folder, or compatibility issue that could cause such a heavy MainThread bottleneck?
I would appreciate any advice or troubleshooting steps.
Thank you very much.
Miltech Simulations @MiltechSimulationsHello,
I have very similar specs - if not slightly lower - and unfortunately cannot replicate this issue, nor it has been reported by other users.
Have you tried cleaning your MH60 WASM Folder? Could be a corrupted WASM file. CLEANING WASM FOLDER