OSPREY UPDATE CHANGELOG - NOV 29TH 2022
Osprey 1.0.4
- ILS Diamonds not working (not moving but ILS works)
- Engine heat blur effects
- Remove Low RPM warning + improvements to alarm system
- Compass Lighting fix
- Exterior & Bay Modeling Improvements
- Turning on Movable Aircraft Carriers bug
- Digital Compass and analog compass have a slight difference
- Nacelle EAPS Doors animation <80kts
- Pilot animations are broken - New Pilot Model
- Formation Lights
- Animation of brake pedals
- WIn reply toMiltechSimulations⬆:@WhiskyTangoFoxtrot
I know this says closed, however the model is broken?
Both vertical tails have changed somehow and the livery paints are skewed in two places on/near the rudders?- Miltech Simulations @MiltechSimulations
I'll take a look, didn't notice anything odd from testing, but I may have missed it.
Pls keep in mind that the model and textures are undergoing significant change. All textures will be upscaled to 8K, new layers to be added, etc. The paintkit will be officially available after that has been completed (mid december)
- Miltech Simulations @MiltechSimulations
Right, I see the issue. Hard to notice unless you get close, with the default liveries anyways. That's why we missed it.
As I mentioned, the entire fuselage is being improved and retextured, this will be fixed in the upcoming update addressing exterior details.
- In reply toMiltechSimulations⬆:W@WhiskyTangoFoxtrot
I have already Made all 5 or 6 of my liveries 8k...so shouldn't affect me much, but the below pic is what everyone is seeing?
- W@WhiskyTangoFoxtrot
Much Obliged , Keep up the solid work
- WIn reply toMiltechSimulations⬆:@WhiskyTangoFoxtrot
oh on a side note ,, any chance the Camera and radar sensors can get modeled ? the 2D thing is kinda bland and they are kinda prominent features on this aircraft... would just be nice.. i dunno if something like decal machine can be used to add the detail without modeling it out
- Progress